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Choosing the Best Car Starter Remote

Best Car Starter

Under the hood, most remote car starters are very similar. Most brands offer two or three different controllers and allow the shop you work with to bundle those units with different remotes, providing varying levels of range and features. In this article, we partnered with the industry-leading remote starter manufacturer Compustar to explain the different options available to consumers. Here’s a simple guide to make choosing the best remote car starter easy.

Shopping for a Remote Car Starter

The shop you choose to install a remote starter is just as important as the hardware and remote you select. Working on modern cars and trucks isn’t as easy as it was decades ago. A modern starter needs to communicate with the engine management system, vehicle body control modules, and factory-installed security systems to function correctly. Making the proper connections and executing the correct programming are tasks best handled by an expert.

If you shop for the lowest-priced remote starter, the chances of issues down the road are exponentially higher than if you choose an expert shop that takes pride in professional installation.

Forego the urge to shop over the phone—visit retailers in your area instead. You’ll quickly get a sense of who is professional and who you should avoid.

1. Remote Start Range

The most significant difference between car starter key fobs is their range. Most modern factory-issued key fobs have a range of a few hundred feet. This means you can likely start your car from across a small parking lot, but you might not be able to start it from inside a store.

Aftermarket fobs range from 1,500 feet to three miles under ideal conditions. It’s better to think of these offerings as power levels. For example, the Compustar CS-925S starter system remote is rated to provide up to 1,500 feet of range. This remote provides two to three times as much power as a factory remote, often doubling or tripling the effective range.

Best Car Starter
The affordable Compustar CS925-S remote starter includes remotes rated for up to 1,500 feet of range.

At the opposite end of the spectrum, some remotes are rated for two to three miles. If you work in a large building, you’ll want the added power of these solutions.

2. Number of Buttons

Remote car starter fobs are available in two styles based on the number of buttons: one-button and multi-function.

One-button remotes are a good choice if you will continue to carry a factory remote that includes a trunk release button. The factory remote often serves as the vehicle’s key and is required to start the car or truck.

Multi-function remotes have four or five buttons that provide dedicated access to locking/arming, unlocking/disarming, trunk release, remote start, and auxiliary functions. The number of buttons on a remote doesn’t define its quality or range—only the number of functions you have access to.

Best Car Starter
The Pro 1WG18 remote provides up to 1,500 feet of range and is backed by a three-year warranty as part of the PRO Series.

3. One-Way and Two-Way Remotes

Another key feature to consider is whether you want a one-way or two-way remote.

With a one-way remote, you send a command to the vehicle by pressing a button. If the car is in range, the command will be executed. If you are too far away, nothing happens.

With a two-way remote, any command sent by the remote and executed by the vehicle is confirmed back to the remote. The remote will beep and flash an LED or icon to notify you. You’ll get confirmations for locking, unlocking, remote starting, and other features.

As a subset of two-way remote options, you can pick from LED or LCD visual indicators. An LED remote will have at least one, often three LEDs that flash to indicate when a command has been executed.

Best Car Starter
The Prime 2WG17 remote includes three LEDs that flash to let you know when the vehicle is locked, unlocked, or the remote starter has been activated.

An LCD remote is considered the highest-end option. These remotes use a small LCD screen with icons to show what commands have been executed and the status of your vehicle. For example, a lock symbol on the remote confirms that the vehicle executed a lock/arm command.

Best Car Starter
The five-button two-way 2WQ9 remote has a two-color LCD that indicates vehicle status.

4. Battery Type

All remotes require a battery to function. The most common type is the CR2032 coin cell. These three-volt batteries are compact, inexpensive, and typically provide more than a year of service in one-way remotes and many months in two-way remotes. It’s a good idea to purchase an extra battery when you buy the remote so you’re prepared when it wears out.

Best Car Starter
The Prime 1WR3 one-button remote uses a CR2032 coin cell as a power source.

Many premium remotes have a built-in lithium-polymer or lithium-ion rechargeable battery. These remotes include a Micro-USB or USB-C port for charging. Under normal use, these two-way LCD units last three to five months between charges. Charging only takes a couple of hours and can be done from any powered USB port—even in your vehicle while driving. One tip: it’s best to limit the charge current to these cells. Using a 500 mA wall charger will maximize battery life.

Best Car Starter
The impressively durable Compustar T12 remote features up to 3 miles of range, an LCD screen, and a rechargeable battery.

5. Weather-Proof Designs

Some remotes, like Compustar’s flagship models, have a full IPX-7 waterproof rating. Basic remotes are typically water-resistant. If you’re prone to dropping your keys or leaving them in your pocket on laundry day, consider a waterproof solution.

Best Car Starter
The Pro T13 remote features an IPX-7 waterproof design and an industry-leading range of three miles.

6. Warranty

When shopping for a remote starter, it’s essential to understand the warranty coverage offered by your retailer and the hardware manufacturer. In most cases, the brain or controller is backed by a lifetime warranty. Additionally, these components should be reprogrammable if you plan to use the hardware in another vehicle with a new harness.

Remotes typically come with a one-year warranty, but premium options, such as Compustar’s PRO Series, offer a three-year warranty for added peace of mind.

Finally, don’t forget to ask about the warranty on labor or workmanship. Many reputable shops provide a lifetime warranty on their installation work, ensuring your remote starter continues to function reliably for years to come.

7. Smartphone Control Options

Another option is a smartphone control solution such as Drone. Drone works with an app on your phone that communicates with a small transceiver in the vehicle via the local cellular network. The app allows you to lock, unlock, remote-start, and control auxiliary features, and confirm commands within seconds.

There is a small monthly charge for the cellular service. Retailers can explain available features and service plans, including vehicle tracking and geofencing.

Note: Because Drone and similar services rely on the internet and cellular networks, always carry a regular key fob as a backup in case these services go down. You don’t want to be locked out.

Best Car Starter
The Drone smartphone control system allows you to use your phone to send commands to your remote car starter.

Pick the Best Remote for Your Use Case

When shopping for a remote car starter, your Product Specialist should ask where you park your vehicle relative to where you’ll be when you want to remote start it. If you work in a large manufacturing plant, hospital, or warehouse, you’ll want a long-range remote. If you only start your car in the driveway, range is less critical.

The discussion should also cover features such as trunk/hatch/tailgate releases and power-sliding doors on minivans. Multi-function remotes are ideal for applications that require more than just locking, unlocking, and starting.

Giving your car or truck a few extra minutes to warm up not only makes your commute more comfortable but also allows the engine to operate with warmer coolant and oil, reducing friction and fuel consumption. A remote car starter also makes a great holiday gift—just make sure you pick the best remote for the recipient’s needs.

This article is written and produced by the team at www.BestCarAudio.com. Reproduction or use of any kind is prohibited without the express written permission of 1sixty8 media.

Filed Under: ARTICLES, PRODUCTS, Remote Car Starters, RESOURCE LIBRARY

DSP Features You Might Not Have Known Existed

DSP Features

When 99% of car audio enthusiasts think about a digital signal processor (DSP), they associate it with equalizers, crossovers, and signal delays. In more advanced solutions, a consumer-grade car audio DSP might add the ability to include all-pass filters, an upmixer for a center channel and signal summing. However, at an engineering level, much more is available. Let’s look at a handful of DSP features that make audio systems at home, work, and on the road sound better.

What is a Digital Signal Processor?

Before we discuss some of the hidden features in digital signal processors, we should define them. A DSP is a microprocessor designed specifically to perform high-speed numerical calculations to process signals. Digital signal processors are used in video transmission, radio frequency systems, and audio systems. They are also used to interpret and manipulate sensor data in commercial, industrial, and research applications.

DSP Features
Many modern radar detectors use DSP to process the information from the radar antenna to improve range.
DSP Features
The cameras used for Lane Keep Assist and Adaptive Cruise Control use digital signal processing to interpret image data. Image: Ansys, Inc.

In short, a DSP can take a stream of digital data and manipulate or extract information from it extremely quickly. Our smartphones, smart speakers, digital cameras, drone quadcopters, smartwatches, and security cameras use this technology to provide the features, functionality, and performance you want.

Audio DSP Development

As a little peek behind the curtain, we want to introduce you to an audio DSP development suite called Analog Devices SigmaStudio. The technicians and engineers who develop car audio signal processors from scratch use this tool as part of the development process. It works like a flowchart. The designer can drag and drop elements into the project and then link them together. They would then write code in their interface to control the different elements in the DSP configuration. That’s a greatly simplified version of how it works, but you get the general idea. Writing a new DSP software package from scratch takes over ten thousand man-hours, making it a very expensive and time-consuming proposition. Testing that software also takes thousands of man-hours.

DSP Features
An example of a signal path in the Analog Devices SigmaStudio developer tool.

We are by no means experts in working with SigmaStudio, but its basic functionality is simple to follow. Looking at the image above, there is a stereo input on the left. One channel from that input feeds a volume control, which can be thought of as the gain. Then, the signal goes into a limiter, which we’ll discuss shortly. After that, there are three parametric equalization modules, followed by a filter module. Finally, we have an output. In theory, this setup would serve as a three-band equalizer and an adjustable crossover.

Hidden DSP Features – Audio Limiters

You might have noticed that the latest generation of factory-installed amplifiers in cars, trucks, and motorcycles are much less prone to damaging speakers. Is it that the speakers are now better? That’s part of why, but not the most significant factor. Many of these modern amplifiers have a limiter built in. A limiter will reduce the amplitude of a signal if it exceeds a certain threshold.

For example, if your installer turns up two bands of an equalizer with similar frequency centers, that might try adding 24 dB of signal at a specific frequency. A boost of 24 dB would take a 0.5-volt signal and increase it to 7.93 volts. That’s likely far more signal than an amplifier can accept.

We talked with our friends at Rockford Fosgate about the amplifier used on new Harley Davidson motorcycles. They incorporated several limiters into the design. As such, the amplifier won’t clip (overdrive) the outputs and add huge amounts of distortion, even if all the equalizer bands are boosted to their maximum levels. Similar features are integrated into some car audio amplifiers.

DSP Features
The new Rockford Fosgate Harley-Davidson amplifier can’t be driven to clipping, even with the volume cranked and the equalizer maxed out.

As a side note, anyone trying to measure power output on this amplifier with a device that looks for distortion will result in horribly inaccurate results. The output signal never reaches 1% THD, so units like the SMD DD-1 and D’Amore Engineering AMM-1 or AD-1 won’t accurately measure power. Audio analyzers like those from Audio Precision or QuantAsylum can measure output level and distortion. More importantly, these devices determine when the signal stops increasing in amplitude regardless of the harmonic and noise content.

Noise Gates

Many DSP solutions include a feature called a Noise Gate, which operates at the opposite end of the audio amplitude scale. A noise gate turns off the audio output circuitry when the signal drops below a preset level. This suppresses any background hiss or noise. As the music fades out, just when you might hear noise, the outputs turn off, leaving silence. Most modern recording studios use gating like this to help isolate a performer’s voice.

ARC Audio uses a similar approach to noise-gating with the LR1 remote level control in its signal processors. When the remote’s level is set to its lowest setting, the output devices are muted by a digital signal from the microprocessor.

DSP Features
ARC Audio’s DSPs have a programmable remote level control with an output mute option.

Bass Processing

If you’ve been around the block for a while, you might remember the Waves MaxxBass processor. This processing algorithm analyzes harmonic content in an audio stream and then filters out the low-frequency information. Yes, that’s right—it removes bass information. It then modulates the upper bass and lower midrange frequencies to make it sound like the deep bass is still there. It’s a very cool way to produce the perception of deep bass from a small speaker with limited excursion capabilities. Smartphones and smart speakers—we’re looking at you!

DSP Features
Super Bass and Subharmonic generators are common features in the SigmaStudio.

If we can remove bass information, then could we not add it? If you’ve ever experienced the AudioControl Epicenter or Wavtech bassRESTOR, you know what we’re discussing. Imagine a system that can analyze the harmonic content of an audio stream and then add audio information that’s an octave or two lower. It would be like having a super-grand piano capable of playing a fundamental of 13.75 or even 6.875 hertz. Your subwoofers might not like it, but it would be fun to try! Subharmonic generators are easily added functions already built into the SigmaStudio.

Stereo Width Expansion

By now, you’ve realized that signal processors are capable of much more than just equalization and filtering. Way back in the day, many portable speakers—called boom boxes or ghetto blasters—had a switch that made the sound coming from them seem much wider. The SigmaStudio includes a stereo expander control as well.

Some research shows that Philips Semiconductors used to offer an IC called a Spatial, Stereo, and pseudo-stereo sound circuit. This was introduced in 1985, which coincides with our memory of these functions.

DSP Features
Portable speakers in the 80s and 90s had a stereo expander function that was often based on the TDA3810 IC.

More Features Require More Space

The goal of this article is to provide some insight into how digital signal processors are used in different audio systems. Some devices you might think are simple are, in fact, quite complex in terms of audio processing. One that caught us off-guard is a smart speaker, of which the Apple HomePod is a perfect example.

Anytime you have microphones and speakers, you can measure the sound in the time and frequency domains. In the case of the HomePod, the unit can use its microphone array to evaluate the acoustics of the environment it’s used in. For example, if the speaker is 12 inches from a wall, frequencies around 283 and 849 hertz are likely to be attenuated.

Sound Reflections Can Cause Cancellations

Sound emanates from all speakers in a spherical pattern below the frequency where it starts to be directional. The audio information that bounces off the wall behind the speaker will eventually mix with the sound coming directly to the listening position. In our example, we have a total distance of 24 inches added to the signal path—the distance from the speaker to the wall, then back to the speaker. Where the audio wavelengths match, but are inverted, the amplitude (volume) decreases around those frequencies.

Now, back to the HomePod and its signal processing. The system will have a benchmark for the time it takes for the sound to leave its speakers, arrive at its microphone, and then be processed. Let’s call this two milliseconds, to keep the math simple. If we have the HomePod in the middle of a table, it might be the aforementioned 12 inches from the wall. It takes sound 0.0008886 milliseconds to travel 12 inches. As such, it would take 1.777 milliseconds for the sound from the speakers to bounce off the wall and return to the microphone. Let’s add that processing time, and the DSP might measure a delay of 3.777 milliseconds. The math, calibrated in controlled testing conditions, knows there will be a dip in frequency response at 283 and 849 hertz. It can then apply equalization to those frequencies to produce a much smoother overall response for the listener.

Automatic Equalization

The system will also be able to measure the frequency response of the sound it hears. If it detects a constant increase in bass frequencies due to room resonance, it could theoretically adjust for this. We’ve heard many times that HomePods sound mediocre for the first few minutes they play. Then, they mute the audio for a second, load new equalization parameters, and continue playing. Everyone who’s heard them says they sound exponentially better after they recalibrate.

DSP Features
The Apple HomePod uses DSP-based measurements to self-calibrate itself for your chosen listening environment. Image: Apple Inc.

Many car audio digital signal processors have have the ability to make measurements, or work with external hardware to automate the process of setting signal delays and equalization. This is achievable thanks to the processing modules available for the DSP chips. We will note, it takes a LOT more code to make these work well. Add another ten thousand man-hours to that software development time.

Vehicle Presets

A simple DSP feature is the ability to load an entirely new calibration quickly. This is the same as we described above with the Apple HomePod. For example, if you drive a newer Ford Mustang convertible, you might notice that the audio pauses for a moment as you are raising or lowering the convertible top. This is the system loading a new audio system calibration. Your music should sound similar, at least in the midbass, midrange and high-frequency ranges. However, the settings used to achieve what you hear will be very different with the roof up or down.

DSP Features
The DSP built into the amplifier in late-model Ford Mustangs has two different audio calibrations—one for when the roof is up and another for when it’s down.

Real-Time Noise Cancellation

The last feature we’ll talk about is active noise cancellation. Many new cars and trucks come with an array of microphones integrated into the vehicle interior. The signals from these microphones are sent to a DSP for analysis. The DSP works out the frequency response of the sound from the microphones, then sends a signal with the opposite polarity to the audio system amplifier. When this new signal mixes with the road, exhaust, and wind noise in the car, it cancels. Again, the system is much more complex as timing is crucial to making this work. The result is a vehicle that’s quieter to drive, and that doesn’t incur weight penalties from massive amounts of sound deadening. Adding weight reduces fuel economy.

DSP Features
Companies like Silentium provide noise-canceling solutions to reduce sound levels with minimal weight penalties to automakers.

This same noise-canceling technology is used in headphones and earbuds.

DSP Features Improve Audio and Listening Experiences

We’ll step back to our discussion about car audio DSP features. Not all processors have all the technologies we’ve mentioned. Some solutions might use a chip that costs $5, while others might be $30. Every function added to a DSP increases the amount of memory required. As such, you might find that some inexpensive solutions have limited equalizer bands, whereas others have more than you might ever use. Further, you can’t just call a car audio company and say, “I know the Analog Devices chip can do this. Can you add this feature?” Having been on the other end of that, I guarantee it won’t happen quickly, if ever. It takes exponentially more time to develop and test the software than you can imagine. Even small changes require extensive lab and field testing. However, the lack of a feature is often attributable to parts costs and the coinciding lack of memory, or the fact that the company doesn’t develop their DSP in-house.

With that said, if your DSP has an upmixer for a center channel, bass restoration, automatic equalization, an RTA display, stereo width expansion or a whole slew of other features, you can thank the impressive processing power of modern digital signal processors.

Upgrade Your Car Audio System with a DSP, Today!

Digital signal processors are everywhere these days, often in devices we think are much simpler than they actually are. We hope learning about how digital signal processors work in general terms has been enlightening. If you are looking for a way to improve the performance of your car audio system, drop by a local specialist mobile enhancement retailer and ask them about adding a DSP to your audio system. Assuming the system is designed, integrated, configured and calibrated properly, the DSP upgrade will be stunning!

This article is written and produced by the team at www.BestCarAudio.com. Reproduction or use of any kind is prohibited without the express written permission of 1sixty8 media.

Filed Under: ARTICLES, Car Audio, RESOURCE LIBRARY

Product Spotlight: Memphis Car Audio Mojo MJ1212

Mojo MJ1212

There are hundreds of companies manufacturing car audio subwoofers these days. Most of them are “off the shelf” products built with specific logos or color schemes. As such, very few of them stand out from the rest. The Memphis Car Audio Mojo series subwoofers are different from these also-rans. They offer features and technologies that enhance performance, providing you with improved bass and greater value for your investment. Let’s take a look at the Mojo MJ1212 car audio subwoofer.

Static Features of the Mojo MJ1212

The Mojo MJ1212 is a 12-inch subwoofer rated to handle 1500 watts of continuous power with a peak power handling of 3000 watts. The driver features a unique voice coil impedance selection feature called FLEX. FLEX allows your installer to choose between 1- and 2-ohm impedances to optimize the net subwoofer impedance, thereby maximizing the performance and power production of your amplifier. In the case of the MJ1212, a jumper block on the opposite side of the spring-loaded terminal block facilitates easy impedance changes.

Mojo MJ1212
The patented FLEX feature enables your installer to select one- or two-ohm impedances with ease.

The MJ1212 is based on a sturdy cast aluminum basket that features a bright orange finish. The orange is a nod to the original Mojo subwoofers from many years ago. The basket had a total of eight spokes between the mounting flange and the spider mounting plateau. It’s open beneath the plateau to optimize heat evacuation. While we are on the topic of keeping things cool, the subwoofer features eight vents in the bottom plate, located directly under the voice coil. These relatively large vents also allow hot air to escape from the voice coil. Memphis is serious about its specifications and goes to great lengths to ensure its drivers can handle the power they are rated for.

In terms of the motor structure, the driver features a wide 300-ounce magnet assembly that helps improve efficiency. The significant mass near the voice coil also helps improve heat transfer, allowing the subwoofer to play louder for longer.

Looking at the front of the Mojo MJ1212, you see a full-size high-gloss carbon fiber dust cap that’s stitched to a high-roll rubber surround. Beneath the cap is a polypropylene cone. At the base of the cone is a massive four-inch voice coil former. The large-diameter voice coil is another key to the driver’s impressive power-handling specifications.

Mojo MJ1212
The MJ1212 features a high-gloss carbon fiber dust cap that’s sewn to the high-roll rubber surround.

Power handling doesn’t mean much without impressive cone excursion capabilities. The engineers at Memphis designed the MJ1212 with a stunning 1-inch (25.4 millimeters) of linear excursion (Xmax) capability. If you really get things pumping, the cone can move up to 1.75 inches.

Performance Modeling

The key specifications of the MJ1212 include a resonant frequency (Fs) of 33 hertz, an equivalent compliance (Vas) of 0.79 cubic feet and a total Q (Qts) of 0.426. Modeling the provided data in BassBox Pro suggests an ideal sealed enclosure for sound quality of 0.8 cubic feet. This enclosure has an F3 frequency of 63 hertz and a total Q (Qtc) that’s nice and low at 0.554. If you need to cram the driver into a tiny enclosure, you can go down to 0.35 cubic feet net and still have a Qtc of 0.7. The F3 frequency will be 61 hertz in this design. These are impressively small enclosure requirements.

Now, if you really want to party, then a bass-reflex (vented) enclosure is the way to go. Our modeling indicates that the volume requirements remain low, but this presents a challenge in building a vent. Memphis suggests a large enclosure with a net volume of 3.3 cubic feet and a tuning frequency of 29 Hz. A pair of four-inch round vents will just be adequate to keep air velocity under control. The graph below shows the predicted output of both enclosures with 1,500 watts of power. If you have the space, the vented enclosure (yellow trace) is almost 16 dB louder at the same power level than the sealed enclosure (red), specifically at 30 Hz.

Mojo MJ1212
Predicted frequency response in 0.8 cubic feet sealed (Red) and 3.3 cubic feet ported (Yellow).

Serious Car Audio Subwoofer Solution

Aside from the impressive feature set, the Memphis Car Audio Mojo MJ1212 is a real subwoofer – not a woofer glorified for car audio duty. It will, in the proper enclosure, produce prodigious amounts of low-frequency energy, adding impact to your music like few others.

If you are in the market for a subwoofer that can shake your fillings and blur the rearview mirror, drop by a local authorized Memphis Car Audio retailer and ask to audition the MJ1212. You can learn more about Memphis Car Audio products by visiting their website, following them on Facebook, Instagram and YouTube. If you are looking for a local dealer, visit the locator tool on their website.

This article is written and produced by the team at www.BestCarAudio.com. Reproduction or use of any kind is prohibited without the express written permission of 1sixty8 media.

Filed Under: ARTICLES, Car Audio, PRODUCTS, RESOURCE LIBRARY Tagged With: Memphis Car Audio

How Audio Signals Sum Around Crossover Points

Crossover point

Crossovers are an essential part of designing any audio system. From the passive designs used with a bookshelf or floor-standing speaker to three- and four-way electronic designs employed in car audio systems, ensuring signals combine correctly is crucial for delivering great sound. Crossovers can have different frequencies, slopes, and alignments. Understanding how audio signals from two speakers combine after being filtered is essential for creating exceptional audio systems. Let’s analyze the output of different crossover point alignments and slopes.

What is a Crossover?

In the simplest terms, a crossover is a circuit that allows your installer to divide audio frequencies into different parts. We’ll discuss two types of crossovers today—high-pass and low-pass. A high-pass filter allows audio signals above the crossover point to pass through, while a low-pass filter permits audio information that’s lower in frequency to go through.

In a simple two-way speaker design, like those found in a component set or small bookshelf speakers, the designer will include a high-pass filter for the tweeter and a low-pass filter for the midrange driver.

The primary purpose of the high-pass filter in this application is to limit the amount of midrange and low-frequency energy going to the tweeter. Tweeters have almost no cone or diaphragm excursion capability. That doesn’t mean they don’t move back and forth; they do. However, they only move by a tiny fraction of an inch. For example, if you send audio information below 300 hertz to a tweeter, it will physically bottom out and likely be destroyed.

Small Speaker Protection

Secondly, and more specifically for tweeters, audio information contains more energy at lower frequencies. A tweeter might have a 75 to 100-watt power rating; however, this rating would be determined with something like a 5 kHz filter in place. As such, the driver will likely only ever see a small fraction of the total power.

The image below shows the spectral response of pink noise. We often use pink noise in audio system configuration and calibration as it represents how we hear music. To put it another way, this sloped red line sounds like there is an equal amount of energy in the bass, midbass, midrange, and high-frequency regions.

Crossover point
A graph of pink noise in red and the signal to a tweeter after a 5 kHz 12 dB/octave filter has been applied in green.

The green line is the same pink noise track, but we’ve applied a 5 kHz 12 dB/octave high-pass filter to the signal. You can see that the peak energy level around 6.5 kHz is at -57 dB. The peak of the unfiltered pink noise is at -30 dB. If the pink noise were at 100 watts, then the tweeter would only see 0.2 watts. This is the process used to rate the power handling of tweeters. Yes, a 100-watt tweeter likely can’t handle more than 0.5 to 1 watt of power.

Crossover Characteristics – Frequency

The number one criterion in setting a crossover is selecting a crossover frequency. This frequency is where the output of the crossover is at the same level, whether configured as a high-pass or low-pass filter. For some types of crossovers, this point might be at -3 dB from the unfiltered level, while others might be at -6 dB.

Crossover point
High-pass (white) and low-pass (gray) crossovers set to 500 Hz.

The image above shows the predicted frequency responses of two crossovers. The white trace is a high-pass crossover set to 500 Hz, while the gray line is a low-pass crossover set to 500 Hz. As you can see, the crossovers intersect at precisely 500 Hz. Furthermore, the amplitude, or output level, is at -3 dB at this frequency.

Crossover Characteristics – Slope

As you can see in the image above, some audio on the other side of the crossover passes through the filter. The rate at which the signal is attenuated is called the slope. We describe slopes in decibels per octave. In the example above, for every octave we move away from the crossover point, the output is 12 dB lower. This is called a -12 dB/octave crossover.

For most car audio applications, especially when considering the crossovers in a radio, amplifier, or digital signal processor, we usually use -12 dB/octave or -24 dB/octave. There are other options, though. A -6 dB/octave filter mimics the response of adding a capacitor or inductor in series with a speaker. Slopes in source units and digital signal processors rarely exceed -48 dB/octave. That said, -24 dB/octave provides a good balance of speaker protection without too much effect on phase. We’ll explain the phase shortly.

Crossover point
Examples of -6 dB (white), -12 dB (gray), -18 dB (green), and -24 dB/octave (violet) 500 Hz high-pass filter slopes.

Crossover Characteristics – Alignments

The math or physical characteristics of how a crossover works can vary dramatically from one implementation to another. You might have heard of Butterworth, Linkwitz-Riley, Bessel, and Chebyshev crossover alignments. These names describe the attenuation rate, frequency response, phase response, and behavior at the crossover point.

Crossover point
A comparison of -12 dB/octave Butterworth (white), Linkwitz-Riley (gray), Bessel (green), and Chebyshev (violet) crossover alignments.

Each type of filter has its benefits and drawbacks. To be clear, a filter’s frequency response describes how two signals sum around the crossover point. This is the crux of this article. We use crossovers to filter and protect smaller speakers but not reduce audio quality.

We could write an article on each of the different crossover alignments. For our discussion in this article, we will focus on Butterworth and Linkwitz-Riley, which are commonly found in digital signal processors and many car audio amplifiers.

Don’t Get Phased

Before we look at how different crossovers sum back together, we need to talk about phase. Phase is the change in time of an AC waveform relative to a reference. You can’t have phase without being able to compare it to something. So, two waveforms might be in phase if each cycle starts and stops at the same point in time. Two waveforms would be described as out of phase if one was moving upwards when the other was moving downward. Here are a few simulated waveforms on our MegaScope to help you visualize this concept.

Crossover point
The violet and green audio waveforms cross the 0-line at the same point. They are in phase.

In the above example, the violet and green waveforms have different amplitudes but cross the 0-line at the same point. This indicates they are in phase and have the same frequency. The blue line represents the sum of the waveforms.

Crossover point
The violet and green waveforms cross the 0-line at the same point but travel in opposite directions. These waveforms would be described as having reversed polarity.

In this second example, two waveforms start at the same point in time and cross the 0-line at the same point. This means the waveforms have the same frequency. However, when one waveform moves upward, the other moves down. We describe this as having reversed polarity. This is NOT the same as being “out of phase.” When we add the amplitudes, we get 0, as shown by the blue line.

Crossover point
Two waveforms that start at different points in time.

This graph shows that the violet waveform starts a 1/4-cycle after the green. These waveforms are described as being out of phase. They have the same frequency and amplitude, but they don’t cross the 0-line at the same time. The critical consideration here is the starting time.

Phase is a complex topic that can be difficult to grasp. Improper terminology adds to the confusion.

One last tidbit of complexity before we move on: We describe the point in a waveform using degrees. One complete cycle is 360 degrees. This would be where the waveform crosses the 0-line, moving upwards to where that repeats. If a waveform starts half a cycle late, we describe it as being 180 degrees out of phase. Understanding that this delayed start is NOT the same as having opposite or reversed polarity is crucial.

Phase and Crossover Alignments – First Order

Now that we have a foundational understanding of the factors that define crossovers and some knowledge of phase, we can discuss phase specifically related to crossover slopes. All crossovers can be described using the term order. A first-order crossover has a slope of -6 dB/octave. At the crossover frequency, the signal phase will have shifted by 90 degrees.

Crossover point
First-order high-pass filter amplitude (white) and phase (dotted white) response. First-order low-pass filter amplitude (gray) and phase (dotted gray) response.

The image above shows a 45-degree phase shift at the 500 Hz crossover point for a first-order high-pass filter. This means the start and stop points of a 500 Hz waveform are delayed by 1/8 of a cycle. A low-pass filter has a -45-degree phase shift, meaning the waveform would be 1/8 of a cycle ahead or earlier than if there were no filter. This 90-degree difference in phase between the two signals makes it very difficult to add the output of two first-order filters back together.

Crossover point
Waveforms with a 90-degree phase shift as seen on an oscilloscope.

Phase and Crossover Alignments – Second Order

If we looked at two 16-volt peak-to-peak 500 Hz waveforms on an oscilloscope, we’d see they sum to only 22.6, not 32 volts. This would present a dip in the frequency response at the crossover point.

Crossover point
Second-order high-pass filter amplitude (white) and phase (dotted white) response. Second-order low-pass filter amplitude (gray) and phase (dotted gray) response.

We now have second-order filters with the crossover slopes increased to -12 dB/octave. The 500 Hz crossover point phase is now 90 degrees for the high-pass and -90 degrees for the low-pass filter. If we sum the output of these filters together, the waveforms will cancel each other out because their phase relationships are 180 degrees apart.

Crossover point
Waveforms with a 180-degree phase shift as seen on an oscilloscope.

Phase and Crossover Alignments – Third Order

Crossover point
Third-order high-pass filter amplitude (white) and phase (dotted white) response. Third-order low-pass filter amplitude (gray) and phase (dotted gray) response.

Our third-order filters shift 135 degrees for the high-pass and -135 degrees for the low-pass. Once again, summing with third-order filters is difficult due to the 270-degree phase mismatch at the crossover frequency.

Crossover point
Third-order high-pass filter amplitude (white) and phase (dotted white) response. Third-order low-pass filter amplitude (gray) and phase (dotted gray) response.

With a fourth-order filter, the high-pass filter has a 180-degree phase shift at the crossover frequency of 500 Hz, while the low-pass filter has a phase shift of -180 degrees at the same frequency. The difference is 360 degrees, which results in perfect summing at the crossover point.

Crossover point
Third-order high-pass filter amplitude (white) and phase (dotted white) response. Third-order low-pass filter amplitude (gray) and phase (dotted gray) response.

Signal Summing and Voltage

If you’re considering how signals sum and how crossovers affect phase response, those second-order filters should raise a red flag. We created several pink noise tracks in Adobe Audition and then applied high-pass and low-pass filters to them. Finally, we combined them back into a single track. The image below shows the resulting frequency response.

Crossover point
Pink noise filtered with a second-order low-pass filter – yellow. Pink noise with a second-order high-pass filter – green. Filtered signals summed back together – teal.

As predicted, we have a massive notch at the crossover point. There’s an easy fix for this, though. All we have to do is invert the polarity of one of the signals. Here are the same summing process results but with the high-pass filter signal inverted.

Crossover point
Pink noise filtered with a second-order low-pass filter – yellow. Pink noise with a second-order high-pass filter – green. Filtered signals summed back together – blue.

We don’t have a dip, but we have a 3 dB bump in output around the crossover point. Why is this? As mentioned, second-order Butterworth filters are down -3 dB at the crossover point. If two speakers are playing the same information at the same frequency, that increases output by 6 dB. Thus, -3 dB plus -3 dB is +3 dB. We need the output to be lower at the crossover point.

There may be a theoretical way to underlap the crossover to get the signal to sum flat, but that’s not a recommended or reliable configuration for an audio system and will likely result in unwanted phase issues.

Linkwitz-Riley Crossovers to the Rescue

It might not be a huge surprise, given that we’ve already shown the characteristics of the commonly available crossover alignments. However, Linkwitz-Riley crossovers are at -6 dB at their crossover point, sometimes called the knee frequency. Let’s rerun our simulation in Adobe Audition to see if the math checks out.

Crossover point
Pink noise filtered with a second-order low-pass filter – red. Pink noise with a second-order high-pass filter – orange. Filtered signals summed back together – violet.

As you can see, the signals are summed together to produce a smooth, flat response. However, we still had to invert the signal polarity of one of the waveforms, as the slopes remained at -12 dB.

Understanding Electronic Crossovers

As you can see, crossovers are much more complicated than most enthusiasts think. Using a calibrated real-time audio analyzer to ensure the frequency response around the crossover point of all the speakers in your vehicle is crucial for ensuring your system sounds its best. You might have a null at the crossover point with a subwoofer or a midbass to midrange driver. Equally unsatisfactory would be a bump in frequency response at a crossover point. Visit a local specialty mobile enhancement retailer today to start the process of improving the performance of your car audio system.

This article is written and produced by the team at www.BestCarAudio.com. Reproduction or use of any kind is prohibited without the express written permission of 1sixty8 media.

Filed Under: ARTICLES, Car Audio, RESOURCE LIBRARY

Unlocking the Secrets of Human Hearing: Understanding Weighting Curves in Audio

Weighting Curve

Though it might surprise you, human hearing is significantly more sensitive to some frequencies than others. You can think of this phenomenon as our built-in frequency response. However, unlike a speaker or amplifier, variations are not something we want to compensate for in an audio system—at least, not directly. Let’s discuss how human hearing works with respect to different frequencies and why we need to compensate for this when making sound or product specification measurements. All of this will tie together perfectly with an explanation of weighting curves.

Human Hearing and Frequency Response

Did you know that human hearing is most sensitive around 3.5 kHz? This is due to the dimensions of the ear canal, which typically resonate between 2 and 5 kHz. Even a faint sound at 3.5 kHz is easy to detect. A sound might need to be 10 dB louder at 350 hertz to be perceived as having the same loudness.

In 1933, Harvey Fletcher and Wilden Munsen performed a set of measurements to quantify human hearing concerning frequency and intensity perception. Their paper, “Loudness, Its Definition, Measurement and Calculation,” included what became known as the Fletcher-Munson curves.

Weighting Curve
The first attempt at quantifying loudness and human sensitivity resulted in the Fletcher-Munson curves.

The lines on the chart are separated into amplitude levels called Phons. The Phon is the unit of measure used to describe sounds perceived as equal in intensity. As such, they follow the equal loudness level contours proposed by Fletcher-Munson and subsequent iterations.

It shouldn’t be surprising that the test equipment used to generate test tones wasn’t as precise in 1933 as it is today. Similar testing in 1937 by Churcher and King and again in 1956 by Robinson and Dadson produced significantly different results.

Introducing the Equal Loudness Level Curves

The International Organization for Standardization (ISO) took over the creation of reference loudness curves in 2003. A study by Tohoku University, Japan, and the Research Institute of Electrical Communication showed errors as large as 15 dB from the original data. These new tests became the ISO 226:2003 Standard. Don’t think it’s over yet. These have since been revised again to the ISO 226:2023 Standard.

Weighitng Curve
The Equal Loudness Level Contour curves presented in the ISO 226:2023 standard are the reference for evaluating loudness.

Of course, the above curves are averaged across a wide selection of people of different shapes and sizes. Everyone’s hearing will be slightly different in the areas where it is most sensitive. However, this data provides an excellent overview.

If anyone references the Fletcher-Munson curves, they are at least four generations behind in their data. When discussing the perception of sound levels versus frequency, the proper reference is the ISO 226:2023 Equal Loudness Level Curves.

Interpreting Equal Loudness Level Curves

If you look at the 1 kHz point on each trace, you’ll see that this point coincides with the reference SPL value. So, a sound at 70 dB at 1 kHz is perceived as being at 70 Phons. However, it takes about 74 dB of energy at 1.5 kHz to seem as loud. Further, it takes only 67 dB of energy at 3 kHz to seem as loud.

What matters here are the extreme ends of each trace. We can make some generalized assumptions about human hearing based on the reduced sensitivity in these regions. Staying with the 70 dB trace, we would need to hear a sound that’s 83 dB at 10 kHz to be perceived as being as loud as 70 dB at 1 kHz. Further, a sound at 93 dB at 63 hertz is also perceived to be as loud as 70 dB at 1 kHz.

Though we haven’t consulted with an audiologist (yet), the issue is less about attenuation at opposite ends of the audio spectrum and more about an increase in sensitivity in the middle. As mentioned, the ear canal resonates around 2 to 5 kHz. Furthermore, the outer ear, called the pinna, also amplifies sounds in this frequency range.

The middle ear bones, the ossicles, are more efficient at transmitting mid-frequency sounds. An effective impedance mismatch between the air and the fluid in the cochlea further accentuates this frequency range.

There are additional mid-frequency sensitivities in the cochlea due to where different frequencies peak.

Audio System Equalization

We’ve seen many amateurs try to equalize their audio systems, more often in a home environment than in a vehicle, to compensate for the shape of these curves. That’s not the purpose of the information. Our perception of hearing is static. In short, we hear what we hear. We accept that the sound of a trumpet or saxophone is what it is. We don’t want to change that presentation to compensate for being more sensitive in one range versus another.

There is an exception to this statement. Regarding headphones and earbuds, flat response doesn’t sound accurate. This is because we’ve eliminated some of the frequency filtering caused by the pinna. As such, a modified response curve sounds best. The team at Harman International has devoted significant time and expense to creating a target curve for headphones based on similar experimentation that created the Equal Loudness Level Curves.

Weighting Curve
Harman has invested heavily in research to evaluate what response listeners prefer to create a target headphone curve.

Analyzing Headphone Target Frequency Response

There are two critical pieces of information to extract from the above response graph. First, we can see the boost around 3.5 kHz that coincides with the boost the pinna of our ears adds. Without this, headphones would sound dull and flat. Second, there is a boost in low-frequency information. Part of this will be due to the Equal Loudness Level Curves, and part will be listener preference. We all know that many people prefer bass information boosted in their listening systems. The Harman headphone curve combines the science and mechanics of human hearing with extensive listener preference. They even have details on the percentage of people who prefer more bass and less bass.

Harman uses very specific test equipment to measure headphones. Specifically, a head and torso simulator accurately and repeatably simulates how humans perceive sound.

Weighting Curve
The Bruel and Kjaer HATS 5128 high-frequency head and torso simulator is the benchmark for accurate sound measurements.

It’s worth noting that Harman has revised its target curve from the one shown above. Unlike this first iteration, they are not releasing this new curve to the public for endless debate and whining (insert sarcastic wink here!). They will use it to fine-tune the performance of their AKG, Mark Levinson, Harman Kardon, and JBL consumer and professional products.

Speaker Evaluations in Free Field Conditions

If we measure the frequency response of a conventional loudspeaker using a sine sweep or pink noise, we should end up with a fairly flat line, assuming the speaker can play from 20 Hz to 20 kHz with good accuracy. Most floor-standing home speakers roll off below 30 Hz. It would be best to have a dedicated subwoofer to fill in that bottom octave.

The chart below represents a nearly perfect speaker’s ideal frequency response. Do you think if we suck up to KEF enough that they will loan us a set of Blade 2 Meta to use as our reference review speakers? Here’s hoping!

Weighting Curve
Above 250 hertz, the KEF Blade 2 Meta’s frequency response is ruler flat. Image: Stereophile magazine.

As noted in Stereophile Magazine’s review of the Blade 2 Meta, the boost in the bass is primarily due to the close-micing technique used for measurements.

A-Weighting Curves in Measurements

Let’s get to the nitty-gritty of this article. Look at the Equal Loudness Level Curve chart above and analyze the 40-phon trace. Information similar to this was used to create what’s known as the A-weighting curve. This curve is intended to be applied to a sound pressure measurement so that the energy in the measurement correlates to how we hear. It was actually the Fletcher-Munson 40-phon curve that was used to create the A-weighting curve. Thankfully, the ISO 233-2032 40-phon curve is quite similar.

Weighting Curve
The chart above shows the response of the A-weighting curve.

To show you the same data in a format you might be more familiar with, we dug out the Sony XM-4ES amplifier we reviewed a few years back. We performed a frequency response test with all the settings flat and again with the A-weighting filter activated in the QuantAsylum software.

Weighting Curve
Frequency Response of the Sony XM-4ES with no weighting filter applied.

 

Weighting Curve
Frequency Response of the Sony XM-4ES with an A-weighting filter applied.

Where We Use Weighted Measurements

The ANSI/CTA-2006-D standard for measuring car audio amplifiers calls for applying the A-weighting curve to the measurement after the reference level is set. Up to this point, we’ve shown the measurements as unweighted. The result is slightly lower values, indicating the presence of more noise. As we move to further comply with ANSI/CTA-2006-D, we’ll start using the A-weighting curve to evaluate the signal-to-noise ratio of the source units’ amplifiers and signal processors we test.

Weighting Curve
An example of a signal-to-noise ratio measurement made without any weighting.

We can see that the Signal-to-Noise Ratio measurement of this Sony XM-4ES amplifier is specified as being 71.23 dB.

Now, if we turn on the A-weighting filter and apply it to the measurement, the low- and high-frequency information is attenuated, which reduces its effect on the measurement.

Weighting Curve
An example of a signal-to-noise ratio measurement made with an A-weighted measurement.

The QuantAsylum software has revised the SNR measurement to -76.11 dBA. The addition of the letter A after dB indicates the use of A-weighting. Given the published measurements on the CTA TECH website, which show -76.5 dBA for the XM-8ES and -80.8 dBA for the XM-6ES, we are comfortable saying our data aligns with those numbers.

So, the next time you see a signal-to-noise ratio measurement with the amplitude specified in dBA, you will understand how and why that rating system is used. Finally, a higher SNR number means that the noise is further below the test signal. A level of -75 dBA is about the minimum you’ll want to consider for an amplifier in a car audio system that will drive midrange and high-frequency speakers.

This article is written and produced by the team at www.BestCarAudio.com. Reproduction or use of any kind is prohibited without the express written permission of 1sixty8 media.

Filed Under: ARTICLES, Car Audio, RESOURCE LIBRARY

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